![]() Actually, you need more metal to build a class M power supply because once you have a large base, you need a lot of power collectors for nighttime discharge than you would on class S because you can only make power half of the day where on class S, I can make 20,000 Watts of power due to lightning rods so you know you will get extra power in the middle of the night so you know it will be charged a little bit. ![]() I usually use math to calculate how many power generators and collectors you need at 15 mph wind and 50% cloud cover and it tends to work almost always. Low atmosphere density is no real problem, versus what, Class M with no atmosphere density. It is there just in case So I don't run out of power. wind power in my colony is not relied on, It is just in case I had cloud cover many days in a row. I have plenty of power collectors to save power for nighttime or a day with really high cloud cover So I can battle high cloud cover pretty easily, Plus solar panels on class M decay much quicker than solar panels on class S. lightning and meteors occur at different variables than each other. ![]() ![]() And lightning strikes turn into power if it hits a lightning rod on class S, If you land in a place like S60 W153 (I landed in s2 e137), where there is a hurricane on the map, There is more lightning strikes. ![]()
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